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Inventory and storage

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Copies, quantities, quality and equipment positions.

Identify an item

An item design and an owned copy are different things. Compare type, quality class, upgrade, quantity, binding and equipment position. A free copy can differ from an equipped one.

Inventory is divided into categories and subpages of 72 entries. An entry can be a stack of many copies, including fractional quantities after upgrading. Entry count is not item quantity.

Equipping and sets

Choose a compatible copy and check the equipped result. When removing equipment, select the correct position. Equipment sets and Soul Card sets are separate. Prices and the maximum number of additional equipment positions are not established here.

Consuming and destroying

Binding, use, trading, clan donation and destruction have different effects. Preserve copies needed for combining or upgrading.

The recorded destruction reward estimate is (class² + upgrade) × quantity. This does not establish that every item is eligible or that every current reward follows the estimate; check the in-game preview.

Reviewed claims

  • [recommended] Check current requirements, costs and result previews in the game. Missing values remain unknown.

Reviewed: 2026-10-23. Recorded game rules; partial coverage. The review date does not verify the current game version.

Reference data

wiki.inventory · 2026-10-23

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